Zelda No Densetsu Kamigami No Triforce (J) SNES

Zelda No Densetsu Kamigami No Triforce  (J) Game Genie

Note: These codes were ported from the US zelda using Shex and codes from gamehacking.org

Start With Bow: DFEC-0FBD
Start With Lvl.1 Boomerang: DFEC-0F2D
Start with Lvl.2 Boomerang: D4EC-0F2D
Start with Hookshot: DFEC-04FD
Start with 50 Bombs: 74EC-049D
Start With Mushroom: DFEC-04BD
Start with Magic Power: D4EC-04BD
Start With Fire Rod: DFEC-042D
Start With Ice Rod: DFEC-07FD
Start With Medalion 1: DFEC-079D
Start With Medalion 2: DFEC-07BD
Start With Medalion 3: DFEC-072D
Start With Lamp: DFE8-0DFD
Start With Hammer: DFE8-0D9D
Start With Shovel: DFE8-0DBD
Start With Bug Net: DFE8-0D2D
Start With Book: DFE8-0FFD
Start With Red Cane: DFE8-0FBD
Start With Blue Cane: DFE8-0F2D
Start With Cape: DFE8-04FD
Start With Magic Mirror: DFE8-049D
Start With Gloves: DFE8-04BD
Start with Golden Gloves: D4E8-04BD
Start with Boots: DFE8-042D
Start with Flippers: DFE8-07FD
Start with Moon Pearl: DFE8-079D
Start with Blue Tunic: DFEA-0D9D
Start with Red Tunic: D4EA-0D9D
Pegusus Boots at All Times: DDB4-DF2E
Boots Have no charge time: 45B8-DD2A
Boomerang and Hookshot Permastun: 8234-AF26
Walk over Pits (Hold L): E425-DF9E
Walk over Pits (Hold L): DD25-DFBE
Walk over Pits (Hold L): 4D25-D4FE
Inf. Revives: 6DEF-DD39
Inf. Revives: 7EE0-DD39
Ice Isn’t Slippery: 7D23-079A
Pyrimid Wall Open: CB38-D4D8
Pyrimid Wall Open: 1438-D408
Pyrimid Wall Open: 6238-D468
Pyrimid Wall Open: 2838-D4A8
Pyrimid Wall Open: 3C38-D708
Lift Rocks and Boulders: 6D2F-D7B2
Run and Swim: EEE2-072D
Dark Caves Lit: 406A-0FD6
Dark Rooms Lit: 6365-64AC
Dark Rooms Lit: 8A6A-A46C