Street Fighter II – Realism Edition

 

 

 

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I always found Street Fighter 2 to be an awesome if not outright insane game. I always joked about how Ryu was pretending to throw
fireballs in the middle of a Kumite or International martial arts tournament. So in a sadistic move, I decided to revamp the 29 year
old classic in light of Street Fighter’s 30th anniversary to present to you a more cerebral incarnation slightly more grounded in
reality.

Differences From SF2 – The World Warrior
*Special Moves are disabled, performing them will cause you to recoil giving your opponent a chance at a free hit and potentially
dizzying yourself. (Although The computer can and will use them, making single player that much harder. Good Luck!) (NOTE:Zangief’s lariat seems to still work.)
*Round time has been reduced to 60 seconds
*Players Health Bars have been reduced to 1/3 health. (Two heavy attacks will be enough to end a match)
*Lifebars are gone! (How does Ryu know how much damage he can take? Does he punch himself while training?)
*Bosses are playable! Moveset is limited however. (Based off a playable bosses hack of SF2)

Special Thanks to Jonnichu for his extensive bug testing and reports. He is amazing!

NOTE: YOU NEED A SNES EMULATOR OR FLASH CART IN ORDER TO PLAY!
PATCH STREET FIGHTER II – The World Warrior (U) WITH FLIPS
 OR THIS LINK
Download

(2/12/2020):
*Bosses are playable! Moveset is limited however. (Based off a playable bosses hack of SF2)

(8/22/2018): Initial Release